pub(crate) trait Subsystem<'fr>: Sized + Actor {
type Config;
type Output: Send + 'static;
type Error: Debug + Send + 'static;
// Required method
async fn init(cfg: Self::Config) -> Result<Addr<Self>, Self::Error>;
}
Expand description
A processing subsystem
Subsystems implement different computer vision tasks, such as AprilTags or object detection.
A subsystem should be generic, not something that is only used for some specific aspect of a game. For example, note detection for the 2024 game, Crescendo, would go under the object detection subsystem, rather than a brand new subsystem.
Make sure to pay attention to and respect each subsystem’s documentation and structure.
Required Associated Types§
Required Methods§
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.