pub struct CamWrapper<'cam> {
cam: ActiveCamera<'cam>,
alloc: FrameBufferAllocator,
frame_tx: Sender<Arc<Vec<u8>>>,
cam_tx: Sender<Request>,
cam_rx: Receiver<Request>,
configs: CameraConfiguration,
}
Fields§
§cam: ActiveCamera<'cam>
§alloc: FrameBufferAllocator
§frame_tx: Sender<Arc<Vec<u8>>>
§cam_tx: Sender<Request>
§cam_rx: Receiver<Request>
§configs: CameraConfiguration
Implementations§
Auto Trait Implementations§
impl<'cam> Freeze for CamWrapper<'cam>
impl<'cam> RefUnwindSafe for CamWrapper<'cam>
impl<'cam> !Send for CamWrapper<'cam>
impl<'cam> !Sync for CamWrapper<'cam>
impl<'cam> Unpin for CamWrapper<'cam>
impl<'cam> UnwindSafe for CamWrapper<'cam>
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